Why 80% of Software Features Are Never Used (And How to Stop Building Them)
I've spent 15 years shipping software. Roughly half the features I helped build were a waste of time. Not because the engineering was bad — the features themselves shouldn't have existed. The Numbe...

Source: DEV Community
I've spent 15 years shipping software. Roughly half the features I helped build were a waste of time. Not because the engineering was bad — the features themselves shouldn't have existed. The Numbers Are Brutal The Standish Group found that 45% of features in a typical software product are never used. Another 19% are rarely used. That's 64% of everything your team builds — the late nights, the sprint planning, the code reviews — delivering close to zero value. Pendo's 2019 Feature Adoption Report painted an even grimmer picture: 80% of features in the average cloud product see low to no adoption. Eight out of ten things you ship might as well not exist. Think about what that means in dollars. A team of five engineers costs roughly $750K-$1M per year fully loaded. If 64% of their output goes unused, that's $480K-$640K burned annually on features nobody wanted. Scale that to a 50-person engineering org and you're staring at millions in waste. Why We Keep Building the Wrong Stuff Feature